This is what the new Chromium-based Edge looks like

Discussion in 'other software & services' started by stapp, Mar 5, 2019.

  1. guest

    guest Guest

    Last edited by a moderator: Feb 3, 2022
  2. guest

    guest Guest

    Microsoft Edge may be running on your Windows PCs, even if you don't use the browser
    February 4, 2022
     
  3. Sampei Nihira

    Sampei Nihira Registered Member

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    Italy
  4. anon

    anon Registered Member

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    7,982
  5. Sampei Nihira

    Sampei Nihira Registered Member

    Joined:
    Apr 7, 2013
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    3,343
    Location:
    Italy
    I sent feedback requesting an exclusion list for the feature:

    "Always HTTPS" (I can't translate it well in English because often the explanation in the browser is written differently).

    Also Firefox has an exclusion list.
    In the feedback I have attached the web page I am interested in that is not working.
     
  6. guest

    guest Guest

    Microsoft Edge: Edge Bar feature first look
    February 7, 2022
     
  7. guest

    guest Guest

    Last edited by a moderator: Feb 10, 2022
  8. guest

    guest Guest

    Last edited by a moderator: Feb 16, 2022
  9. guest

    guest Guest

    Microsoft Edge Dev Channel update lets you search through open tabs quickly
    February 16, 2022
     
  10. anon

    anon Registered Member

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  11. guest

    guest Guest

  12. guest

    guest Guest

    Microsoft Edge 100: primary password support and PDF thumbnail view
    February 25, 2022
     
  13. Sampei Nihira

    Sampei Nihira Registered Member

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    I have disabled this flag:

     
  14. Trooper

    Trooper Registered Member

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    I just did this as well based upon your post here.
     
  15. xxJackxx

    xxJackxx Registered Member

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    USA
    Yeah, I was not previously aware of this setting. It sounds bad (obviously) but I don't see much info for what it actually does. I'll probably disable it as well in any case.
     
  16. Krusty

    Krusty Registered Member

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    I can't find that setting.

    Never mind, I found the flag.
     
  17. Sampei Nihira

    Sampei Nihira Registered Member

    Joined:
    Apr 7, 2013
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    Location:
    Italy
    I have also enabled these 2 flags:

    • GPU rasterization
      Use GPU to rasterize web content
    • Zero-copy rasterizer
      Raster threads write directly to GPU memory associated with tiles
    If you want to check:

    Edge://gpu

    before:


    2.jpg
    1.jpg

    After:

    Rasterization: hardware accelerated on all pages

    Tile Update Mode: zero-copy

    You can also check the actual GPU usage with the GPU-Z software.
     
  18. Krusty

    Krusty Registered Member

    Joined:
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    Location:
    Among the gum trees
    Hardware Acceleration seems to be disabled here for some reason. Enabling those flags didn't help.
    Code:
    Graphics Feature Status
    Canvas: Software only, hardware acceleration unavailable
    Canvas out-of-process rasterization: Disabled
    Direct Rendering Display Compositor: Disabled
    Compositing: Software only. Hardware acceleration disabled
    Multiple Raster Threads: Enabled
    Out-of-process Rasterization: Disabled
    OpenGL: Disabled
    Rasterization: Software only. Hardware acceleration disabled
    Raw Draw: Disabled
    Skia Renderer: Enabled
    Video Decode: Software only. Hardware acceleration disabled
    Video Encode: Software only. Hardware acceleration disabled
    Vulkan: Disabled
    WebGL: Software only, hardware acceleration unavailable
    WebGL2: Software only, hardware acceleration unavailable
    Problems Detected
    Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
    Disabled Features: gpu_compositing
    ANGLE Features
    allow_compressed_formats (Frontend workarounds): Enabled: true
    Allow compressed formats
    disable_anisotropic_filtering (Frontend workarounds): Disabled
    Disable support for anisotropic filtering
    disable_program_binary (Frontend features) anglebug:5007: Disabled
    Disable support for GL_OES_get_program_binary
    disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled
    On some GPUs, program binaries don't contain transform feedback varyings
    enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false
    Enable compressing pipeline cache in thread pool.
    enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled
    Even if FrameCapture is enabled, enable GL_OES_get_program_binary
    enable_capture_limits (Frontend features) anglebug:5750: Disabled
    Set the context limits like frame capturing was enabled
    forceInitShaderVariables (Frontend features): Disabled
    Force-enable shader variable initialization
    forceRobustResourceInit (Frontend features) anglebug:6041: Disabled
    Force-enable robust resource init
    lose_context_on_out_of_memory (Frontend workarounds): Enabled: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
    scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751: Disabled: false
    Always rewrite vec/mat constructors to be consistent
    allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false
    Fill new allocations with non-zero values to flush out errors.
    allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: maxComputeWorkGroupInvocations >= 256 && (isNvidia || (isAMD && !IsWindows()))
    Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better.
    asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false
    Use CommandQueue worker thread to dispatch work to GPU.
    basicGLLineRasterization (Vulkan features): Disabled
    Enable the use of pixel shader patching to implement OpenGL basic line rasterization rules
    bindEmptyForUnusedDescriptorSets (Vulkan workarounds) anglebug:2727: Disabled: IsAndroid() && isQualcomm
    Gaps in bound descriptor set indices causes the post-gap sets to misbehave
    bresenhamLineRasterization (Vulkan features): Enabled: true
    Enable Bresenham line rasterization via VK_EXT_line_rasterization extension
    clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421)
    The point size range reported from the API is inconsistent with the actual behavior
    compress_vertex_data (Vulkan workarounds): Disabled: false
    Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant.
    deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcomm
    Allow glFlush to be deferred until renderpass ends
    depth_clamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && ExtensionFound("VK_EXT_depth_clip_enable", deviceExtensionNames) && (!IsLinux() || nvidiaVersion.major > 418u)
    The depth value is not clamped to [0,1] for floating point depth buffers.
    disableFifoPresentMode (Vulkan workarounds) anglebug:3153: Disabled: IsLinux() && isIntel
    VK_PRESENT_MODE_FIFO_KHR causes random timeouts
    disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcomm
    vkCmdBlitImage with flipped coordinates blits incorrectly.
    disallowSeamfulCubeMapEmulation (Vulkan workarounds) anglebug:3243: Disabled: IsWindows() && isAMD
    Seamful cube map emulation misbehaves on some drivers, so it's disallowed
    emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true
    Emulate r32f images with r32ui to support imageAtomicExchange.
    emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U)
    Emulate transform feedback as the VK_EXT_transform_feedback is not present.
    emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled
    Emulate 180-degree prerotation.
    emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled
    Emulate 270-degree prerotation.
    emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled
    Emulate 90-degree prerotation.
    enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Enabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || !(IsApple() && isSwiftShader) && !(IsWindows() && (isIntel || isAMD))
    Expose EXT_multisampled_render_to_texture
    enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport
    Enable Android pre-rotation for landscape applications
    enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID)
    Enable precision qualifiers in shaders
    exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions
    Expose GLES versions and extensions that are not conformant.
    forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcomm
    VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported.
    forceDriverUniformOverSpecConst (Vulkan workarounds) http://issuetracker.google.com/173636783: Disabled: isQualcomm && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport
    Forces using driver uniforms instead of specialization constants.
    forceFallbackFormat (Vulkan workarounds): Disabled
    Force a fallback format for angle_end2end_tests
    forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false
    Forces highp precision in fragment shader to mediump.
    forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcomm && isAdreno540
    Force max uniform buffer size to 16K on some device due to bug
    forceNearestMipFiltering (Vulkan workarounds): Disabled: false
    Force nearest mip filtering when sampling.
    force_nearest_filtering (Vulkan workarounds): Disabled: false
    Force nearest filtering when sampling.
    force_texture_lod_offset_1 (Vulkan workarounds): Disabled: false
    Increase the minimum texture level-of-detail by 1 when sampling.
    force_texture_lod_offset_2 (Vulkan workarounds): Disabled: false
    Increase the minimum texture level-of-detail by 2 when sampling.
    force_texture_lod_offset_3 (Vulkan workarounds): Disabled: false
    Increase the minimum texture level-of-detail by 3 when sampling.
    force_texture_lod_offset_4 (Vulkan workarounds): Disabled: false
    Increase the minimum texture level-of-detail by 4 when sampling.
    generateSPIRVThroughGlslang (Vulkan features) anglebug:4889: Disabled
    Translate SPIR-V through glslang.
    logMemoryReportCallbacks (Vulkan features): Disabled: false
    Log each callback from VK_EXT_device_memory_report
    logMemoryReportStats (Vulkan features): Disabled: false
    Log stats from VK_EXT_device_memory_report each swap
    overrideSurfaceFormatRGB8toRGBA8 (Vulkan workarounds) anglebug:6651: Enabled: true
    Override surface format GL_RGB8 to GL_RGBA8
    padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD
    Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride.
    perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: isIntel || (IsWindows() && isAMD) || IsFuchsia()
    Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing
    persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true
    Persistently map buffer memory to reduce map/unmap IOCTL overhead.
    preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Enabled: isNvidia || isAMD || isIntel || isSwiftShader
    Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information
    preferCPUForBufferSubData (Vulkan features) http://issuetracker.google.com/200067929: Disabled: isARM
    Prefer use CPU to do bufferSubData instead of staged update.
    preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID)
    On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs
    preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Disabled: isARM
    Submit commands to driver at each FBO boundary for performance improvements.
    preferredLargeHeapBlockSize4MB (Vulkan workarounds) anglebug:4995: Enabled: !isQualcomm
    Use 4 MB preferred large heap block size with AMD allocator
    provokingVertex (Vulkan features): Enabled: true
    Enable provoking vertex mode via VK_EXT_provoking_vertex extension
    shadowBuffers (Vulkan features) anglebug:4339: Disabled: false
    Allocate a shadow buffer for GL buffer objects to reduce glMap* latency.
    supportsAndroidHardwareBuffer (Vulkan features): Disabled
    VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension
    supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled
    VkDevice supports the EGL_ANDROID_native_fence_sync extension
    supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0
    VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature
    supportsExternalFenceCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_fence_capabilities", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_fence_capabilities extension
    supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_fence_fd extension
    supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames)
    VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions
    supportsExternalMemoryFd (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_memory_fd extension
    supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_memory extension
    supportsExternalMemoryHost (Vulkan features): Enabled: ExtensionFound("VK_EXT_external_memory_host", deviceExtensionNames)
    VkDevice supports the VK_EXT_external_memory_host extension
    supportsExternalSemaphoreCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_semaphore_capabilities", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_semaphore_capabilities extension
    supportsExternalSemaphoreFd (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_semaphore_fd extension
    supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_semaphore extension
    supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames)
    VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension
    supportsGGPFrameToken (Vulkan features): Disabled
    VkDevice supports the VK_GGP_frame_token extension
    supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U
    Implementation supports the GeometryStreams SPIR-V capability.
    supportsHostQueryReset (Vulkan features) anglebug:6692: Enabled: (mHostQueryResetFeatures.hostQueryReset == 1U)
    VkDevice supports VK_EXT_host_query_reset extension
    supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U
    VkDevice supports the imageCubeArray feature properly
    supportsImageFormatList (Vulkan features) anglebug:5281: Enabled: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)
    Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list
    supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames)
    VkDevice supports the VK_KHR_incremental_present extension
    supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U
    VkDevice supports the VK_EXT_index_type_uint8 extension
    supportsMultiDrawIndirect (Vulkan features) anglebug:6439: Enabled: mPhysicalDeviceFeatures.multiDrawIndirect == 1U
    VkDevice supports the multiDrawIndirect extension
    supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U
    VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension
    supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U
    VkDevice supports the VK_KHR_multiview extension
    supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport
    The driver supports inverting the viewport with a negative height.
    supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U
    VkDevice supports the pipelineStatisticsQuery feature
    supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames)
    VkDevice supports VK_EXT_load_store_op_none extension.
    supportsRenderPassStoreOpNoneQCOM (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames)
    VkDevice supports VK_QCOM_render_pass_store_ops extension.
    supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames)
    VkDevice supports the VK_KHR_create_renderpass2 extension
    supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U
    VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature
    supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames)
    VkDevice supports the VK_EXT_shader_stencil_export extension
    supportsSharedPresentableImageExtension (Vulkan features): Disabled
    VkSurface supports the VK_KHR_shared_presentable_images extension
    supportsSurfaceCapabilities2Extension (Vulkan features): Disabled
    VkInstance supports the VK_KHR_get_surface_capabilities2 extension
    supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled
    VkInstance supports the VK_KHR_surface_protected_capabilities extension
    supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid()
    VkSurface supportsProtected for protected swapchains
    supportsSwapchainColorspace (Vulkan features) anglebug:2514: Disabled
    VkDevice supports the VK_EXT_swapchain_colorspace extension
    supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U
    Transform feedback uses the VK_EXT_transform_feedback extension.
    supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U
    VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension
    supports_custom_border_color (Vulkan features) anglebug:3577: Disabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U && !isSwiftShader
    VkDevice supports the VK_EXT_custom_border_color extension
    supports_protected_memory (Vulkan features) anglebug:3965: Disabled: (mProtectedMemoryFeatures.protectedMemory == 1U)
    VkDevice supports protected memory
    useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true
    Return a default descriptor count for external formats.
    waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM
    Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR.
    DAWN Info
    
    <CPU> D3D12 backend - Microsoft Basic Render Driver
    [Default Toggle Names]
    lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
    use_d3d12_resource_heap_tier2: https://crbug.com/dawn/27: Enable support for resource heap tier 2. Resource heap tier 2 allows mixing of texture and buffers in the same heap. This allows better heap re-use and reduces fragmentation.
    use_d3d12_render_pass: https://crbug.com/dawn/36: Use the D3D12 render pass API introduced in Windows build 1809 by default. On versions of Windows prior to build 1809, or when this toggle is turned off, Dawn will emulate a render pass.
    use_d3d12_residency_management: https://crbug.com/dawn/193: Enable residency management. This allows page-in and page-out of resource heaps in GPU memory. This component improves overcommitted performance by keeping the most recently used resources local to the GPU. Turning this component off can cause allocation failures when application memory exceeds physical device memory.
    disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
    [WebGPU Forced Toggles - enabled]
    disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
    [Supported Features]
    texture-compression-bc
    pipeline-statistics-query
    timestamp-query
    dawn-internal-usages
    multiplanar-formats
    Version Information
    Data exported    2022-02-26T21:27:20.978Z
    Edge version    Edg/98.0.1108.62
    Operating system    Windows NT 10.0.19044
    Software rendering list URL    https://chromium.googlesource.com/chromium/src/+/03268453da2c7409eb1ee934d97abfc6f3b45420/gpu/config/software_rendering_list.json
    Driver bug list URL    https://chromium.googlesource.com/chromium/src/+/03268453da2c7409eb1ee934d97abfc6f3b45420/gpu/config/gpu_driver_bug_list.json
    ANGLE commit id    9f4b61ac8994
    2D graphics backend    Skia/98 a6986cd7224f104044fd5bc29cb5f80796d76f5a
    Command Line    "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --profile-directory=Default --flag-switches-begin --enable-features=V8VmFuture,msHttpsUpgradesEnabled --disable-features=msEdgeEnableNurturingFramework,msEdgeProtocolSupportsPrenav,msMSBForAllDefaultSearchEngines,msOmniboxMSBKeyword --flag-switches-end
    Driver Information
    Initialization time    738
    In-process GPU    false
    Passthrough Command Decoder    false
    Sandboxed    true
    GPU0    VENDOR= 0x1002, DEVICE=0x68c1, SUBSYS=0x033e1025, LUID={0,28977}
    GPU1    VENDOR= 0x1414, DEVICE=0x008c, LUID={0,59072}
    Optimus    false
    AMD switchable    false
    Desktop compositing    Aero Glass
    Direct composition    false
    Supports overlays    false
    YUY2 overlay support    NONE
    NV12 overlay support    NONE
    BGRA8 overlay support    NONE
    RGB10A2 overlay support    NONE
    Diagonal Monitor Size of \\.\DISPLAY1    15.5"
    Diagonal Monitor Size of \\.\DISPLAY1    72.2"
    Driver D3D12 feature level    Not supported
    Driver Vulkan API version    Not supported
    Driver vendor    Google
    Driver version    8.17.10.1404
    GPU CUDA compute capability major version    0
    Pixel shader version    1.00
    Vertex shader version    1.00
    Max. MSAA samples    4
    Machine model name   
    Machine model version   
    GL_VENDOR    Google Inc. (Google)
    GL_RENDERER    ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
    GL_VERSION    OpenGL ES 2.0.0 (ANGLE 2.1.25460 git hash: 9f4b61ac8994)
    GL_EXTENSIONS    GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_vulkan_image GL_ANGLE_yuv_internal_format GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_multi_draw_indirect GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_occlusion_query_boolean GL_EXT_primitive_bounding_box GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float
    Disabled Extensions   
    Disabled WebGL Extensions   
    Window system binding vendor    Google Inc. (Google)
    Window system binding version    1.5 (ANGLE 2.1.25460 git hash: 9f4b61ac8994)
    Window system binding extensions    EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_KHR_mutable_render_buffer EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image
    Direct rendering version    unknown
    Reset notification strategy    0x0000
    GPU process crash count    0
    gfx::BufferFormats supported for allocation and texturing    R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
    Compositor Information
    Tile Update Mode    One-copy
    Partial Raster    Enabled
    GpuMemoryBuffers Status
    R_8    Software only
    R_16    Software only
    RG_88    Software only
    RG_1616    Software only
    BGR_565    Software only
    RGBA_4444    Software only
    RGBX_8888    GPU_READ, SCANOUT
    RGBA_8888    GPU_READ, SCANOUT
    BGRX_8888    Software only
    BGRA_1010102    Software only
    RGBA_1010102    Software only
    BGRA_8888    Software only
    RGBA_F16    Software only
    YVU_420    Software only
    YUV_420_BIPLANAR    GPU_READ, SCANOUT
    P010    Software only
    Media Foundation Rendering Capabilities
    PlayReady Hardware DRM disabled    false
    Direct Composition    false
    Dolby Atmos support    false
    AV1 installed    false
    AV1 activable    false
    AV1 version    Not Installed
    HEVC installed    false
    HEVC activable    false
    Display:    Scaled: [0,0 1366x768] Scale: 1.00 Actual: [0,0 1366x768]
    GPU Index    GPU0
    HEVC - Dolby Vision support    false
    HEVC - HDR10 support    false
    HDCP 2.2 support    false
    HEVC - 4K support    false
    Display(s) Information
    Info    Display[2528732444] bounds=[0,0 1366x768], workarea=[0,0 1366x728], scale=1, rotation=0, panel_rotation=0 external.
    Color space (sRGB/no-alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (sRGB/no-alpha)    BGRX_8888
    Color space (sRGB/alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (sRGB/alpha)    BGRA_8888
    Color space (WCG/no-alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (WCG/no-alpha)    BGRX_8888
    Color space (WCG/alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (WCG/alpha)    BGRA_8888
    Color space (HDR/no-alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (HDR/no-alpha)    BGRX_8888
    Color space (HDR/alpha)    {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Buffer format (HDR/alpha)    BGRA_8888
    SDR white level in nits    80
    Bits per color component    8
    Bits per pixel    24
    Refresh Rate in Hz    60
    Video Acceleration Information
    Encoding   
    Vulkan Information
    Device Performance Information
    Total Physical Memory (Gb)    7
    Total Disk Space (Gb)    231
    Hardware Concurrency    4
    System Commit Limit (Gb)    9
    D3D11 Feature Level    11_0
    Has Discrete GPU    yes
    Software Rendering    Yes
    Diagnostics
    0
    b3DAccelerationEnabled    true
    b3DAccelerationExists    true
    bAGPEnabled    true
    bAGPExistenceValid    true
    bAGPExists    true
    bCanRenderWindow    true
    bDDAccelerationEnabled    true
    bDriverBeta    false
    bDriverDebug    false
    bDriverSigned    false
    bDriverSignedValid    false
    bNoHardware    false
    dwBpp    32
    dwDDIVersion    11
    dwHeight    768
    dwRefreshRate    60
    dwWHQLLevel    0
    dwWidth    1366
    iAdapter    0
    lDriverSize    1479808
    lMiniVddSize    0
    szAGPStatusEnglish    Enabled
    szAGPStatusLocalized    Enabled
    szChipType    AMD Radeon Graphics Processor (0x68C1)
    szD3DStatusEnglish    Enabled
    szD3DStatusLocalized    Enabled
    szDACType    Internal DAC(400MHz)
    szDDIVersionEnglish    11.2
    szDDIVersionLocalized    11.2
    szDDStatusEnglish    Enabled
    szDDStatusLocalized    Enabled
    szDXVAHDEnglish    Not Supported
    szDXVAModes    ModeMPEG2_A ModeMPEG2_C
    szDescription    AMD Mobility Radeon HD 5000 Series
    szDeviceId    0x68C1
    szDeviceIdentifier    {D7B71EE2-2B81-11CF-E976-3423BEC2C535}
    szDeviceName    \\.\DISPLAY1
    szDisplayMemoryEnglish    4850 MB
    szDisplayMemoryLocalized    4850 MB
    szDisplayModeEnglish    1366 x 768 (32 bit) (60Hz)
    szDisplayModeLocalized    1366 x 768 (32 bit) (60Hz)
    szDriverAssemblyVersion    15.201.1151.1008
    szDriverAttributes    Final Retail
    szDriverDateEnglish    4/11/2015 11:00:00 AM
    szDriverDateLocalized    11/4/2015 11:00:00
    szDriverLanguageEnglish    English
    szDriverLanguageLocalized    English
    szDriverModelEnglish    WDDM 1.3
    szDriverModelLocalized    WDDM 1.3
    szDriverName    aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll
    szDriverNodeStrongName    oem13.inf:cb0ae41476d59f1e:ati2mtag_Manhattan:15.201.1151.1008:pci\ven_1002&dev_68c1
    szDriverSignDate    Unknown
    szDriverVersion    8.17.0010.1404
    szKeyDeviceID    Enum\PCI\VEN_1002&DEV_68C1&SUBSYS_033E1025&REV_00
    szKeyDeviceKey    \Registry\Machine\System\CurrentControlSet\Control\Video\{B8386302-5A72-11EC-A257-E7FE47023FFA}\0000
    szManufacturer    Advanced Micro Devices, Inc.
    szMiniVdd    unknown
    szMiniVddDateEnglish    Unknown
    szMiniVddDateLocalized    unknown
    szMonitorMaxRes    Unknown
    szMonitorName    Generic PnP Monitor
    szNotesEnglish    No problems found.
    szNotesLocalized    No problems found.
    szOverlayEnglish    Not Supported
    szRankOfInstalledDriver    00D12001
    szRegHelpText    Unknown
    szRevision    Unknown
    szRevisionId    0x0000
    szSubSysId    0x033E1025
    szTestResultD3D7English    Not run
    szTestResultD3D7Localized    Not run
    szTestResultD3D8English    Not run
    szTestResultD3D8Localized    Not run
    szTestResultD3D9English    Not run
    szTestResultD3D9Localized    Not run
    szTestResultDDEnglish    Not run
    szTestResultDDLocalized    Not run
    szVdd    unknown
    szVendorId    0x1002
    Log Messages
    GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
    Hardware Acceleration in Edge.PNG
     
  19. Trooper

    Trooper Registered Member

    Joined:
    Jan 26, 2005
    Posts:
    5,507
    Graphics Feature Status
    • Canvas: Hardware accelerated
    • Canvas out-of-process rasterization: Disabled
    • Direct Rendering Display Compositor: Disabled
    • Compositing: Hardware accelerated
    • Multiple Raster Threads: Enabled
    • Out-of-process Rasterization: Hardware accelerated
    • OpenGL: Enabled
    • Rasterization: Hardware accelerated on all pages
    • Raw Draw: Disabled
    • Skia Renderer: Enabled
    • Video Decode: Hardware accelerated
    • Video Encode: Hardware accelerated
    • Vulkan: Disabled
    • WebGL: Hardware accelerated
    • WebGL2: Hardware accelerated
     
    Last edited: Feb 26, 2022
  20. anon

    anon Registered Member

    Joined:
    Dec 27, 2012
    Posts:
    7,982
  21. guest

    guest Guest

    Microsoft Edge 99 is here with custom primary passwords and preparations for v100
    March 4, 2022
     
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  23. Gandalf_The_Grey

    Gandalf_The_Grey Registered Member

    Joined:
    Jan 31, 2012
    Posts:
    1,188
    Location:
    The Netherlands
  24. guest

    guest Guest

    Improve Microsoft Edge power usage and performance by turning on Efficiency Mode
    March 13, 2022
     
  25. guest

    guest Guest

    Microsoft announces auto-generated captions for images in Edge
    March 17, 2022
    Microsoft: Appears to say: Microsoft Edge now provides auto-generated image labels
     
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