Problem with loading a ruleset

Discussion in 'LnS English Forum' started by Gamer_001, Sep 5, 2006.

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  1. Gamer_001

    Gamer_001 Registered Member

    Sep 5, 2006
    Hello, I am trialing LnS 2.05p2 to consider a purchase.

    I have run into one problem though, since I was considering purchasing
    LnS at the end of my trial period.

    I installed version 6 of Phantom's Ruleset because I had heard good things about it. I followed Tepee's tutorial for setting up the DNS/DHCP in one thread and Anti-MAC in another thread.

    I rebooted and tried connecting to the internet.
    In order to connect, I have to first unload the Phantom's v6 rules and go back to the enhanced ruleset. Does anyone know why it won't connect or what setting would cause this?

    The v6 ruleset is at default except for the settings adjusted as suggested
    for DNS/DHCP and Anti-MAC.

    I really wanted to try this ruleset feature, because I was considering the 7.5 version when I bought a full version of LnS.

    I was also wondering if someone who uses LnS wouldn't mind looking over this since I'm not sure if this ruleset is properly configured to handle this game.

    Its a ruleset I created for a game called 'Chaos Theory' Attachment to post*&p_li=&p_topview=1*&p_li=&p_topview=1

    Also taking reference to pages 25 and 32 in the manual.

    I noticed when I looked at my logs I kept getting Type 3 code 3
    Type 0 code 0 and Type 8 code 0 blocked recorded to my logs only
    when this game was running. :eek:

    I'm not sure what these are :doubt:


    Attached Files:

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