Wine 4.0 Released with ~6.000 Changes

Discussion in 'all things UNIX' started by mood, Jan 22, 2019.

  1. mood

    mood Updates Team

    Joined:
    Oct 27, 2012
    Posts:
    13,158
    Wine v4.0 (January 22, 2019)
    Announcement
    What's new in Wine 4.0
    ======================
    *** Direct3D

    - Initial support for Direct3D 12 is implemented. Direct3D 12 support
    requires the vkd3d library, and a Vulkan-capable graphics card.

    - The Multi-Threaded Command Stream feature is enabled by default.

    - OpenGL core contexts are always used by default when available. In
    the previous release, these were already used by default for
    Direct3D 10 and 11 applications on AMD and Intel graphics
    cards. That has been extended to all graphics cards, and all
    versions of Direct3D before 12.

    - Among others, the following notable Direct3D 10 and 11 features are
    implemented:
    - Multi-sample textures and views, as well as multi-sample resolves.
    - Per-sample fragment shading.
    - Support for 1D textures.
    - Draws without render target views or depth/stencil views.
    - Multiple viewports and scissor rectangles per draw.
    - Depth clipping control.
    - Depth bias clamping.
    - Stream output without geometry shaders.
    - Several more capability queries.
    - Several more resource formats.

    - The "depth bias clamping" feature mentioned above requires the
    ARB_polygon_offset_clamp/EXT_polygon_offset_clamp OpenGL
    extension. All Direct3D 10+ capable hardware should be able to
    support that extension, but it has come to our attention that some
    NVIDIA "Legacy Drivers" do not. We encourage affected users to
    explore whether the Free Software Nouveau drivers meet their needs.

    - Several Direct3D 11 interfaces have been updated to version 11.2,
    and several DXGI interfaces have been update to version 1.6. This
    allows applications requiring those newer interfaces to start
    working.

    - The first steps towards more fine-grained locking in the Direct3D
    implementation have been taken. This will be an ongoing effort to
    take better advantage of modern high core count CPUs.

    - Support for using the correct swap interval is implemented, for both
    DXGI and DirectDraw applications.

    - Application-configurable frame latency is implemented for Direct3D
    9Ex and DXGI applications.

    - S3TC-compressed 3D textures are supported. S3TC-compressed 2D
    textures were already supported, provided the OpenGL drivers
    supported them.

    - When the ARB_query_buffer_object OpenGL extension is available,
    query results can be polled with lower latency, resulting in a
    modest performance improvement in specific cases.

    - Validation of Direct3D 8 and 9 resource pool and usage restrictions,
    as well as blit restrictions, has been improved.

    - The Direct3D graphics card database recognizes more graphics cards.

    - New HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
    - "MultisampleTextures" (REG_DWORD)
    Enable (0x1, default) or disable (0x0) support for multi-sample
    textures.
    - "Renderer" (REG_SZ)
    The backend API to target. Possible values are "gl" (default) for
    OpenGL and "gdi" for GDI.

    - Deprecated HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
    - "DirectDrawRenderer"
    This has been superseded by the "Renderer" setting above.

    - Removed HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
    - "StrictDrawOrdering"
    This feature was previously deprecated in favor of the
    multi-threaded command stream feature, and has been completely
    removed.


    *** Graphics

    - A complete Vulkan driver is implemented, using the host Vulkan
    libraries under X11, or MoltenVK on macOS.

    - A builtin vulkan-1 loader is provided as an alternative to the SDK
    loader.

    - Icons in PNG format are supported, enabling loading high-resolution
    256x256 icons.

    - The standard icons include a 256x256 version to take advantage of
    the PNG support.

    - Many Direct2D interfaces have been updated to version 1.2.

    - New HKEY_CURRENT_USER\Software\Wine\Direct2D registry key:
    - "max_version_factory" (REG_DWORD)
    Limit the interface version of the ID2D1Factory interface to the
    specified version. 0x0 for ID2D1Factory, 0x1 for ID2D1Factory1,
    etc. By default there is no limit.

    - Using an ARGB visual as default X11 visual is supported.

    - The old 16-bit DIB.DRV driver is implemented using the DIB engine.

    - Polygon drawing in the DIB engine is much faster for large polygons.

    - A0, A1 and A2 paper sizes are supported for generic printers.

    - Arrows are supported in GdiPlus.


    *** Kernel

    - Support for running DOS binaries under Wine is removed. When
    execution of a DOS binary is requested, an external DOSBox instance
    is launched. This doesn't apply to Win16 binaries, which are still
    supported internally.

    - All the CPU control and debug registers can be accessed by kernel
    drivers, including on 64-bit.

    - Events, semaphores, mutexes and timers are implemented in kernel
    mode for device drivers.

    - The WaitOnAddress synchronization primitives are supported.

    - Reported processor information correctly distinguishes logical and
    physical CPU cores to support hyper-threading.

    - Detailed BIOS information can be queried on Linux platforms.

    - The various debugger APIs support manipulating a 32-bit Wow64
    process from a 64-bit process context.

    - Application settings, compatibility information and execution levels
    are recognized in application manifests.

    - The various file I/O completion modes are implemented.

    - Debug registers are supported on NetBSD.


    *** User interface

    - The infrastructure for setting DPI awareness and scaling of non
    DPI-aware applications is implemented. However, actual scaling of
    window contents is only supported on Android at this point.
    Scaling is disabled by default and can be enabled by setting the
    "DpiScalingVer" value under HKEY_CURRENT_USER\Control Panel\Desktop.

    - Window class redirection is supported, enabling support of Common
    Controls version 6 features for standard USER controls like buttons.

    - The standard USER controls Button, Listbox, Combobox, Edit and
    Static support version 6 features, including theming.

    - The standard Task Dialog is implemented, including support for
    icons, hyperlinks, progress bars, and various other UI elements.

    - Cue banners are supported in version 6 of the Edit control.


    *** Desktop integration

    - Exporting MIME-type file associations to the native desktop can be
    disabled with a checkbox under the Desktop Integration tab in
    winecfg. It can be configured programmatically by setting the
    "Enable" value under
    HKEY_CURRENT_USER\Software\Wine\FileOpenAssociations.

    - The File Dialog can display file properties like size, times and
    attributes.

    - The File Dialog optionally shows the Places toolbar on the left-hand
    side.

    - The shell folder Public is used instead of AllUsersProfile to follow
    the behavior of recent Windows versions.

    - The shell File Browser supports keyboard shortcuts to rename (F2
    key) and delete (Delete key) shell folders.

    - Many standard icons are added to the Shell library.

    - Shell Autocompletion is supported.

    - In desktop mode the taskbar won't be displayed on top of fullscreen
    windows.

    - Additional names are provided for standard cursors to better match
    existing X11 cursor themes.


    *** Input devices

    - HID game controllers are supported in the XInput and Raw Input APIs.

    - An SDL driver is implemented to make SDL game controllers
    available through the HID interface.


    *** Internet and networking

    - JScript has an EcmaScript compliant mode, which supports a number of
    features not available in legacy mode.

    - JavaScript property accessors are supported.

    - HTML style object is rewritten to support standard-compliant mode.

    - HTML documents respect X-UA-Compatible HTTP header, allowing web
    pages to request specific compatibility mode. The
    HKEY_CURRENT_USER\Software\Wine\MSHTML\CompatMode key may be used to
    override the requested mode.

    - MSHTML supports non-HTML elements, allowing limited SVG support.

    - A number of new HTML APIs are supported.

    - The proxy server can be configured through the Internet Control
    Panel applet.

    - Stream I/O is implemented in WebServices.

    - The Web Services on Devices API (WSDAPI) is implemented, including
    sending and receiving the various message types.

    - More system information is reported through WBEM, including CPU,
    BIOS, video controller, and network adapter properties.


    *** Cryptography

    - Asymmetric encryption keys, as well as RSA and ECDSA signature
    verification are supported.

    - The GCM and ECB encryption chaining modes are supported.

    - Optimal Asymmetric Encryption Padding (OAEP) is supported in RSA
    encryption.

    - A Kerberos security provider is implemented, supporting Kerberos
    authentication.

    - A selection dialog for public key certificates is implemented.

    - If available, GnuTLS is used on macOS in preference to the
    CommonCrypto framework.


    *** Text and fonts

    - Character tables are based on version 11.0.0 of the Unicode Standard.

    - The new subpixel font rendering of FreeType >= 2.8.1 is supported.

    - When a font face is missing, FontConfig is queried to provide
    possible substitutions.

    - The font selected in the console emulator properly scales with the
    display DPI.

    - Memory font resources are supported in DirectWrite.

    - The builtin Wingdings font contains clock images.


    *** Audio

    - The Windows Media Player interfaces are implemented and support
    media playback.

    - An MP3 decoder is provided as DirectX Media Object.


    *** macOS

    - The preloader is implemented on macOS, for better address space
    layout compatibility.

    - The Command key can be mapped to Ctrl, by setting the
    "LeftCommandIsCtrl" or "RightCommandIsCtrl" values under
    HKEY_CURRENT_USER\Software\Wine\Mac Driver.

    - The App Nap energy-saving feature is disabled by default in GUI
    processes. It can be re-enabled by setting the "EnableAppNap" value
    under HKEY_CURRENT_USER\Software\Wine\Mac Driver.


    *** Android

    - Setting the mouse cursor is supported using the APIs available in
    Android >= 7.

    - The new version of the Android graphics buffer allocator API is
    supported, to enable graphics support on Android >= 8.

    - Android x86-64 platforms are supported also in 64-bit mode, however
    WoW64 mode is not supported yet in the WineHQ packages.


    *** ARM platforms

    - Stubless COM proxies are implemented on ARM.

    - The Windows calling convention for variadic functions is supported
    on ARM64.

    - Exception handling and debugging is better supported on ARM64
    platforms.

    - The MinGW toolchain is supported for cross-compilation to ARM64.


    *** Built-in applications

    - The Ping program provides actual pinging functionality using
    IcmpSendEcho.

    - The SchTasks task scheduler program can create and delete tasks.

    - The RegEdit registry editor has an improved hex editor for binary
    values.

    - FOR loops are properly handled in the Command Interpreter.

    - The XCopy program supports the /k (keep attributes) option.


    *** Internationalization

    - The Japanese 106 keyboard is properly supported.

    - Translation of timezone names is supported.

    - There is a partial translation to the Sinhala language.

    - More locales are supported in the Resource Compiler (wrc) and
    Message Compiler (wmc).


    *** Development tools

    - winedbg supports debugging WoW64 processes.

    - In gdb proxy mode, winedbg supports a --port option to specify the
    port used to connect to gdb.

    - winegcc uses better heuristics for finding the appropriate lib
    directory for 32/64-bit cross-compiles.

    - winegcc supports building native subsystem libraries.

    - winegcc also looks for includes in the top-level include directory
    of the installation prefix.

    - winebuild supports a -mfpu option for specifying the FPU
    architecture on ARM platforms.

    - winedump supports dumping SLTG-format typelibs.


    *** IDL compiler

    - Application Configuration Files (ACF) are supported.

    - Asynchronous interfaces are supported.

    - Type and method serialization using encode/decode attributes is
    supported.

    - The defaultvalue() attribute is supported for pointer types.

    - Generated files are always specific to the target platform. The
    target can be specified the same way as with the other tools,
    using the cpu-manufacturer-os platform specification.

    - Nesting of pointers and arrays works correctly.

    - Correct size and alignment are generated for encapsulated unions.

    - The __int32 type is supported.

    - The -robust command line option is recognized (but ignored) for
    compatibility with the Microsoft IDL compiler.

    - Multiple typelibs can be generated into a single resource file.


    *** .NET

    - 32-bit CIL-only .NET binaries are supported on 64-bit.

    - The Mono engine is updated to version 4.7.5 with some upstream Mono
    fixes.


    *** RPC/COM

    - The typelib marshaller is reimplemented. It generates format strings
    and then uses the standard NDR marshalling routines; this way it
    also works on 64-bit and ARM platforms.


    *** Installers

    - MSI custom actions run in a separate process, enabling proper
    support for mixed 32/64-bit installers.

    - Deferred installation actions are supported in MSI.


    *** Build infrastructure

    - The test framework supports building helper dlls inside a test, to
    allow testing features that require loading an external library.

    - The test framework supports testing Windows kernel drivers.

    - It is possible to build and run a WoW64 tree from inside the Wine
    source directory. Previously an out-of-tree build was required.

    - A .editorconfig file is provided with the recommended indentation
    parameters.


    *** Miscellaneous

    - The Task Scheduler service and APIs are implemented.

    - The Windows Management Instrumentation service is implemented.

    - The OPC Services (Open Packaging Conventions, used for Microsoft
    Office XML files) library is implemented.

    - The HKEY_PERFORMANCE_DATA magic registry key is partially
    implemented.


    *** New external dependencies

    - The Vulkan library is used to implement the Vulkan graphics driver.

    - The Vkd3d library is used to implement Direct3D 12 on top of Vulkan.

    - The SDL library is used to support game controllers.

    - The GSSAPI library is used to implement Kerberos authentication.
     
  2. mood

    mood Updates Team

    Joined:
    Oct 27, 2012
    Posts:
    13,158
    Wine v4.0.1 Released (May 15, 2019)
    Announcement
    Bugs fixed in 4.0.1 (total 44):

    8226 DlgDirListComboBox does not fail properly on bad path spec argument
    23863 The Bard's Tale (2005): unplayable due to almost completely black screen
    26653 Multiple VB6 applications need oleaut32 VarRound to support VT_DECIMAL
    28140 Theatre of War 3: Korea demo 1.2.0 crashes on startup (hook engine can't cope with GOT/PIC register load code at API entry, needs DECLSPEC_HOTPATCH for kernel32.SizeofResource and kernel32.FindClose)
    31954 Second Sight hangs with a black screen after the intro videos
    33456 D3DXMatrixTransformation: Broken calculation when scalingrotation and scaling is used
    35516 Microworlds EX hangs when clicking toolbar button
    37705 Heroes of Might and Magic VI Shades of Darkness Textures Fail to Display in Most Campaign Maps
    38138 Avencast: Rise of the Mage: invisible doors
    38558 cmd.exe bundled with Windows XP messed up when using FOR /F
    39663 GOG Galaxy client 1.x hangs or reports 'Something went wrong during DeelevateStrategy' error in Win7 mode (GOG Galaxy service needs wtsapi32.WTSQueryUserToken implementation)
    39890 Orcish Inn fails to start with exception System.NotImplementedException
    40441 Chicken tournament crashes when loading texture
    44300 Windows Media Player 7.1 fails to play media due to unimplemented function wmvcore.dll.WMCheckURLExtension
    44469 Multiple apps using Windows 10 v1507+ UCRT crash due to multiple missing api-ms-win-crt-private-l1-1-0.dll._o__xxx stubs/forwards (Win10 DISM pkgmgr.exe, MS DirectX Shader Compiler)
    45326 Multiple 64-bit kernel drivers crash on unimplemented function ntoskrnl.exe.__C_specific_handler (NoxPlayer 6.x, MTA:SA 1.5.x)
    45473 Rogue Squadron 3D crashes on startup
    45631 League of Legends client crashes when joining a lobby with other players
    45632 Garena client v2.0.x crashes on startup ('ntdll.NtQueryVirtualMemory' needs to validate 'MemoryInformationLength' before writing to buffer)
    46127 aria2 1.34 fails to connect, reports 'WinTLS: Channel setup failed. Schannel provider did not fulfill requested flags. Excepted: 33180 Actual: 33052'
    46298 Middle-earth: Shadow of War (steam appid 356190) crashes on launch
    46300 Yousician: unimplemented function mfplat.dll.MFGetSystemTime
    46303 Warcraft 3: Reign of Chaos (Czech language) can't be installed from CD
    46318 vbscript doesn't parse if identifier is also keyword token
    46319 32-bit IL-only executable launched as 32-bit subprocess on Wine and 64-bit subprocess on Windows
    46387 ReactOS/Windows XP TASKMGR: Column headers don't scroll when scrolling horizontally (multiple listview or header control)
    46442 FormatCurrency(9) returns .9.00 (period in front)
    46465 Visual Studio 2015 crashes on unimplemented function msvcp140.dll._Equivalent
    46481 strftime has a buffer overflow
    46482 Gas Guzzlers Combat Carnage crashes when changing screen resolution
    46485 PBM_STEPIT crashes with division by zero when MinVal == MaxVal == 0
    46493 Functions ilogb* are not implemented
    46494 64bit WinMerge crash after clicking "About WinMerge"
    46499 Multiple games crash in GetRawInputData when exiting(House Party, Murderous Pursuits, ICEY)
    46520 Kindred Spirits on the Roof crashes
    46536 Empire Earth (GOG version) main menu rendering is broken
    46569 ToDoList 7.1 : fails to launch after WINE upgrade to 4.0 version
    46581 HeidiSQL generates OLE error when executing custom queries against MSSQL server.
    46583 LINE latest version doesn't work
    46678 Width of latin characters is wrong with some fonts.
    46691 comctl32/tests/propsheet.c shows uninitalized memory use
    46708 Photoline crashed right after start, no problem with wine 3.0.4
    46729 Wine directx not detecting Intel HD Graphics 620 (Rev 02) chipset
    46907 msi crashes in RemoveFiles action for a broken msi
     
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