Gaming performance and Sandboxie

Discussion in 'Sandboxie (SBIE Open Source) Plus & Classic' started by AnnaChronox, Jun 10, 2023.

  1. AnnaChronox

    AnnaChronox Registered Member

    I often struggle a bit when starting a game 'sandboxed'. Not because it doesn't work - most of the time games running fine with Sandboxie. But every time I played a game that had performance issues in the past, I asked myself if Sandboxie could be the reason. Then I started the game without Sandboxie - but there was no noticeable difference in performance.

    How is that possible? If I understand the Sandboxie principle correctly, there's something like a layer between the software and Sandboxie. So every interaction between the game and the hardware need to pass that layer? How is it possible that there are no lags then - for example when a game communicates with the CPU and GPU through the Sandbox?

    And another question: Is there a specific Sandboxie version that works exceptionally well with games - or should any recent Sandboxie version work fine?

    Thanks! And sorry for my mediocre English skills.
     
  2. AnnaChronox

    AnnaChronox Registered Member

    No answer at all? That's weak.
     
  3. DavidXanatos

    DavidXanatos Developer

    It depands which API calls are used only the once which can compromise security are filtered not the others,
    the best performance should be in a green box.
     
  4. AnnaChronox

    AnnaChronox Registered Member

    Thanks for the information.

    There seem to be problems with some games running inside a sandbox:

    https://github.com/sandboxie-plus/Sandboxie/issues/2855

    I didn't notice such issues so far, but I don't play shooter games, where you might notice FPS drops more. You mentioned in update 1.6.4 that you fixed performance issues in games. Does this fix refer to the problem reported above at GitHub?
     
    Last edited: Jun 27, 2023
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