Civilization IV

Discussion in 'LnS French Forum' started by Stride, Nov 27, 2005.

Thread Status:
Not open for further replies.
  1. Stride

    Stride Registered Member

    Joined:
    Nov 27, 2005
    Posts:
    2
    Hello @ll, savez vous quel(s) ports je dois ouvrir pour pouvoir jouer à CIV online?
    Lorsque je veux rejoindre une partie en ligne le message "connexion à l'hôte" ne disparait pas et ça se finit toujours par un "hôte innaccessible".
    On m'a parlé du port 2056 (je l ai ouvert) et j ai installé la règle "spygame".

    Rien à faire... Si quelqu'un à une idée...


    Merci !!
     
  2. J0nathan

    J0nathan Guest

    Hello Alone,
    Voila une reponse je pense:
    "To JOIN a game using "Direct IP" or local LAN, only the DirectPlay port (2302) need be enabled.

    * Firewalls and Network Address Translation (NAT) present problems for multiplayer games. A new interface for both routers and operating systems called Universal Plug and Play (UPnP) greatly ameliorates these problems. If you have a UPnP operating system (Windows ME or Windows XP) and a UPnP router, you "should" be able to join any public game. If you are not UPnP compliant, you must be the first player to join the game, and no other non-UPnP players will be able to join after you. Make sure UPnP services are enabled on your router. Some current routers (Microsoft for example) always enable UPnP. Others (LinkSys for example) offer UPnP services, but disable it by default.

    * GameSpy prevents you from controlling the order in which players join the game since everyone is launched at the same time. If you are having firewall problems and want to control the join order, use the DirectIP connect method instead. »"

    Bon courage et dis nous si sa a marché ^^
    a+
     
  3. Stride

    Stride Registered Member

    Joined:
    Nov 27, 2005
    Posts:
    2
    Merci de ta réponse.
    Ca ne fonctionne pas...Mais ça ne fonctionne malheuresement pas.
    J'utilisais avant kerio (aucun problème pour jouer). Rouvrir mon UPnP ne me semble pas une bonne idée puisque cela fonctionnait quand il était fermé sur kerio...

    A suivre ;)
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.