I've gabbed a screenshot of the current noise so I'll check tomorrow morning my time and see if it has changed or not. Thanks.
If i look at data\js\index.js i see: Code: if (storageData == undefined) { dataHash = generateNewFingerPrint(); notifyUser("New canvas noise hash #" + dataHash); if nothing is in the local storage(?) (storageData == undefined), the addon is generating a new one - "New canvas noise hash" Code: } else { data = JSON.parse(storageData); dataHash = md5(storageData); notifyUser("Current canvas noise hash #" + dataHash); If the addon can find a previous one, it's only displaying it and isn't generating a new one - "Current canvas noise hash" I don't know where exactly, but the fingerprint is saved "somewhere". If CCleaner is being used, the fingerprint is then deleted and the addon is generating a new one.
What I find interesting is it says here, "When installed and configured...", what is configured? The only thing I can configure is how the extension updates.
Now i made screenshots of my fingerprints (chrome/firefox). After a reboot i'm gonna see if it has changed (or not) But i keep an eye on it for the next reboots/days
https://multiloginapp.com/how-canvas-fingerprint-blockers-make-you-easily-trackable/ So it sounds better not to have the fingerprint change too often. It also sounds like it might be up to CanvasDefender users to manually change the "noise" when required. I will see tomorrow morning if mine has automatically changed.
Well, mine did not change: And I see where "my" confusion came from. I also have CanvasDefender in Google Chrome Portable 51.0.2704.79, and that has a different "noise" that my Firefox Beta. I kept seeing 2 different fingerprints, and though they were changing. My mistake! I checked the above hash at BrowserLeaks.com, and the fingerprint is still unique. I guess that's all that counts.
Hey everyone. I am from the team developed Canvas Defender browser extension. First of all, thank you for your interest towards our extension. Let me clarify how it works: 1. On the first launch a unique noise is generated, which masks your real Canvas fingerprint 2. On any consequent launch the same noise will be used unless you click "Generate new canvas noise" button. In the next version we are going to add an option to renew fingerprint on every browser launch. We will also remove notification window, which some users consider annoying. If you have any other feature suggestions, please let me know or send them directly to support on MultiLoginApp website. Some of the questions presented above in this thread were also discussed here under user "PryvacyFreak" comment https://www.reddit.com/r/firefox/comments/4lc84i/how_effective_is_creating_separate_profiles/
please block this webgl fingerprint: WebGLRenderingContext WebGLShader WebGLTexture WebGL2RenderingContext audiocontext fingerprint: webkitAudioContext OfflineAudioContext AudioContext webkitAudioContext createDynamicsCompressor createOscillator OscillatorNode webkitOfflineAudioContext webrtc and webrtc unique devices id's: MediaStreamTrack RTCSessionDescription RTCDataChannel webkitRTCPeerConnection RTCPeerConnection battery status api: getBattery
Something that i miss on your extension is the ability to see when a website is reading something from the canvas. With the CanvasFingerprintBlock extension i can see which websites are reading from it and which objects.
I agree yeL. I have been using CanvasBlocker with Firefox until today and am missing the ability to see which sites are trying to track me via my canvas profile. @DenMLA I appreciate your feedback and link to the Reddit thread. Perhaps you could pass on our comments on this aspect to the developers.
There are enough tools on the market that block features, which may lead to you being tracked by websites. However, blocking such features completely creates a fingerprint in itself and it's only a matter of time when websites will start tracking users by what they have blocked (some already do, e.g. websites that "know" that you are using AdBlock) Foreseeing this problem, we as developers focus on spoofing different variables instead of blocking websites from reading them. I will pass your list to other team members. Audio spoofing is already on our to-do list.
? Your Canvas Fingerprint appears to be unique for our database. and BrowserLeaks knows me better that me.