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#1
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If I were to use either of these programs on my p2p programs or unreal tournament 2004 (game), would it break functionality? would my p2p program still be able to download files normally (to my F: drive)? would my games still be able to download files to its own directory?
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#2
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Yes, of course : these files will just be set as "untrusted" in DefenseWall, for the P2P as for the game.
Don't forget that you have 2 options anyway, with DW : You can install these 2 programs untrusted, or install them normally and set them as untrusted later. In these two situations, DW won't prevent anything to be downloaded. Perhaps the review we made may help you to understand better how DW is working concretely : http://security.over-blog.com/article-3030160.html nicM ![]()
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#3
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Quote:
Sorry, when I said yes, it was in reply to your last question : "would my games still be able to download files to its own directory?"; I think I wasn't clear .nicM
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#4
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Hello,
I don't know about all P2P, but eMule is designed to be able to run as limited user. As to games, some of the use various anti-cheat programs that want to run in the background. You might have trouble with these. Mrk
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#5
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Quote:
No. The only thing about P2P- current download operations should be completed before make it untrusted. Quote:
Yes, there is no file system virtualization at all. |
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#6
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thank you for the answers nicM, Mrkvonic, and particularly Ilya.
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