PDA

View Full Version : Flash x64 for ubuntu - Sound not working


FluxGFX
May 7th, 2009, 08:30 PM
Hey guys,

Would you have any idea why the sound in flash isn't working? I mean everything else works, music, video files, games and what not... I'm at a lost with this one.

Cheers,
fluxgfx

Arup
May 7th, 2009, 09:34 PM
Thats because you had earlier installed x32 Flash which installs nsplugin and that interferes heavily with x64 Flash. I suggest you remove all traces of nsplugin and then give it a try.

FluxGFX
May 7th, 2009, 09:39 PM
Hey there,

No I didn't I'm on a fresh install of ubuntu since last weekend on ext4. Flash plugin is the x64 installed from the download.

Sounds has never worked over flash on this machine.

Arup
May 7th, 2009, 10:48 PM
-{ Quote: "Hey there,

No I didn't I'm on a fresh install of ubuntu since last weekend on ext4. Flash plugin is the x64 installed from the download.

Sounds has never worked over flash on this machine." }-

Actually Creative cards have issues, try my solutions that I sent to you via MSN and see if they work out.

clansman77
May 8th, 2009, 04:00 AM
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/367173
http://ubuntuforums.org/showthread.php?t=1135978
go through these threads.you can have sound in flash by changing the options in pulse audio device chooser applet.take volume control and change the stream to something else in playback tab.i got my sound problem rectified this way..

FluxGFX
May 8th, 2009, 08:02 AM
Hi,

I did notice these poste with Pulseradio but I won't bother. It was just simpler to replace the my Creative Audigy SE with a different Creative sound card.

Problem has been fixed.

Arup
May 8th, 2009, 08:32 AM
-{ Quote: "Hi,

I did notice these poste with Pulseradio but I won't bother. It was just simpler to replace the my Creative Audigy SE with a different Creative sound card.

Problem has been fixed." }-


Flux,

If all had your approach, it would be a much better place, some have unweildy h/w and keep blaming the OS, this is a better approach for sure.

FluxGFX
May 8th, 2009, 08:34 AM
Well I could have spent a few hours figuring the problem out. But after playing around with Pulse and ALSA, OSS. There was no point. So the next step was just to swap the card out with something different which wasn't listed as problematic.

After that you get rid the audio library's alltogether and then recompile and load them for the new card....

DING DING DING... we have a winner.