View Full Version : Online Armor 3.5 Release Candidate
subset
March 29th, 2009, 01:28 PM
Hi,
OA version 3.5.0.3 RC was realeased.
http://support.tallemu.com/vbforum/showpost.php?p=78624&postcount=3
No change history available so far and AV+ version is still with KAV.
Cheers
Fedorov999
March 29th, 2009, 04:32 PM
Running super fast and smooth on my Vista machine - one important fix for me is that Punkbuster games no longer kick you with a "program/driver" error.
TallEmu fixed the Punkbuster incompatibility which is good news for any gamers out there.
clocks
March 29th, 2009, 05:21 PM
Anywhere I can find screen shots for this? What about mem usage? thanks
MikeNash
March 29th, 2009, 05:28 PM
-{ Quote: "Anywhere I can find screen shots for this? What about mem usage? thanks" }-
True memory and Resource use should be heaps lower. There was a long thread about it somewhere :)
jmonge
March 29th, 2009, 06:17 PM
-{ Quote: "True memory and Resource use should be heaps lower. There was a long thread about it somewhere :)" }-hi mike,is the start up delay fixed in this version?thanks
firzen771
March 29th, 2009, 06:57 PM
-{ Quote: "hi mike,is the start up delay fixed in this version?thanks" }-
yes thats the 1 big issue i had with OA, is it fixed? id like to know as well. :)
jmonge
March 29th, 2009, 06:59 PM
-{ Quote: "yes thats the 1 big issue i had with OA, is it fixed? id like to know as well. :)" }-yeah;D :)
jmonge
March 29th, 2009, 06:59 PM
thanks:)
MikeNash
March 29th, 2009, 07:56 PM
I'm not seeing any delays on startup - and the tests so far report lovely performance.
Thug21
March 29th, 2009, 08:10 PM
Yey! The switch user bug is fixed!
firzen771
March 29th, 2009, 08:12 PM
-{ Quote: "I'm not seeing any delays on startup - and the tests so far report lovely performance." }-
sounds good :thumb:
jmonge
March 29th, 2009, 08:46 PM
-{ Quote: "I'm not seeing any delays on startup - and the tests so far report lovely performance." }-thanks:)
subset
March 29th, 2009, 08:57 PM
-{ Quote: "Anywhere I can find screen shots for this?" }-
The GUI is pretty much the same like shown at OA Webhelp for version 3.
http://www.tallemu.com/webhelp3/CP.html
-{ Quote: "
What about mem usage? thanks" }-
This is after about 3 hours running and mainly playing UT3 online, but it's nearly the same after startup.
207482
Cold boot startup time till everything is loaded and till Explorer window opens up is 55 seconds on my PC with XP SP3, Avira Premium and OA.
Cheers
clocks
March 29th, 2009, 10:23 PM
Thanks Subset.
alex_s
March 30th, 2009, 02:31 AM
-{ Quote: "Anywhere I can find screen shots for this? What about mem usage? thanks" }-
This is "overnight" picture. 3.5 is actually light on resources (I run Vista, OA AV+)
rogervernon
March 30th, 2009, 10:59 AM
Running very light here. No start-up lag, learning of banking mode is a dream.
Lovely job!
XP Home, SP3
Plati
March 30th, 2009, 11:18 AM
I am waiting for Online Armor Free 3.5 stable.
JohnnyDollar
March 31st, 2009, 11:26 PM
Is version 3.5 x64 compatible?
MikeNash
March 31st, 2009, 11:30 PM
-{ Quote: "Is version 3.5 x64 compatible?" }-
No - but we're working on it in background.
Einsturzende
March 31st, 2009, 11:35 PM
-{ Quote: "Is version 3.5 x64 compatible?" }-
Ah... according to tallemu nobody using 64bits windows... actually nobody uses vista either, when they released working on vista build then suddenly all users starts to using vista...;)
MikeNash
March 31st, 2009, 11:46 PM
-{ Quote: "Ah... according to tallemu nobody using 64bits windows... actually nobody uses vista either, when they released working on vista build then suddenly all users starts to using vista...;)" }-
We began work on Vista when it made commercial sense for us to do so, given the resources at our disposal.
From Feb 28th to March 30 2009, 75% of the visitors to our website are still using Windows XP. 20% of the visitors are on Vista - some proportion of them will be on 64bit. It's increasing , of course, which is why we now start to pay more attention on 64 bit and Windows 7.
Einsturzende
April 1st, 2009, 12:01 AM
-{ Quote: "We began work on Vista when it made commercial sense for us to do so, given the resources at our disposal.
From Feb 28th to March 30 2009, 75% of the visitors to our website are still using Windows XP. 20% of the visitors are on Vista - some proportion of them will be on 64bit. It's increasing , of course, which is why we now start to pay more attention on 64 bit and Windows 7." }-
so 64bits build will wait for more percent (according to your "referent" site)?
Win7? how much percent of your visitors uses beta build of that OS?
MikeNash
April 1st, 2009, 12:04 AM
-{ Quote: "No - but we're working on it in background." }-
-{ Quote: " It's increasing , of course, which is why we now start to pay more attention on 64 bit and Windows 7." }-
per my posts above...
Einsturzende
April 1st, 2009, 12:17 AM
-{ Quote: "per my posts above..." }-
Good, I hope they will reach magical border of 25% in some point in time... or less commercial sensed users will never have wait "longer" (till reach 25%) their beloved FW on their machines?
MikeNash
April 1st, 2009, 12:19 AM
-{ Quote: "Good, I hope they will reach magical border of 25% in some point in time... or less commercial sensed users will never have their beloved FW on their machines ;)" }-
Are you deliberately misquoting me? I've said twice now in the past 20 minutes that we're already looking at x64.
Einsturzende
April 1st, 2009, 12:27 AM
-{ Quote: "Are you deliberately misquoting me? I've said twice now in the past 20 minutes that we're already looking at x64." }-
sorry, I edited my earlier post
MikeNash
April 1st, 2009, 12:53 AM
-{ Quote: "sorry, I edited my earlier post" }-
Ok, just so it's clear: We are currently investigating x64. Once 3.5 is released, this will have a lot of focus for us.
alex_s
April 1st, 2009, 06:09 AM
-{ Quote: "Good, I hope they will reach magical border of 25% in some point in time... or less commercial sensed users will never have wait "longer" (till reach 25%) their beloved FW on their machines?" }-
I think this is not just a "whim", but rather available resources. If resources were unlimited there would definitely be support for any thinkable platform.
MikeNash
April 1st, 2009, 06:27 AM
-{ Quote: "I think this is not just a "whim", but rather available resources. If resources were unlimited there would definitely be support for any thinkable platform." }-
And our mac version would look VERY pretty :)
BJStone
April 1st, 2009, 06:44 AM
Thanks for looking into the 64bit version Mike.:thumb:
JohnnyDollar
April 2nd, 2009, 02:18 AM
I appreciate the response Mike. I like OA, I hope you can have it x64 ready in the near future. Better sooner than later :)
bman412
April 2nd, 2009, 06:03 AM
-{ Quote: "Running super fast and smooth on my Vista machine - one important fix for me is that Punkbuster games no longer kick you with a "program/driver" error.
TallEmu fixed the Punkbuster incompatibility which is good news for any gamers out there." }-
Crossing fingers for Gameguard compatibility...
Escalader
April 2nd, 2009, 09:45 AM
-{ Quote: "I am waiting for Online Armor Free 3.5 stable." }-
Hi Plati:
Yes, agreed, I'm waiting for OA paid 3.5.x formal release.
For now, I'm done with testing OA beta's or their 3.5 release candidates.
Maybe later, when I have the $, space and patience ;) to do this type work. ;D
IceCube1010
April 2nd, 2009, 04:42 PM
Smooth as butter over here, running on WinXP pro (sp3) pc. I have Avast and SBIE running along with it without any hiccups. My next test is at home with the same setup only on Vista Home.
Ice
MikeNash
April 2nd, 2009, 09:17 PM
-{ Quote: "Crossing fingers for Gameguard compatibility..." }-
That's been solved :)
IceCube1010
April 2nd, 2009, 10:48 PM
This has been by far the best version of OA free 3.5 that I have ever used. I use to have some slow downs and some other minor problems but they have all been fixed in this version. Great work OA.
Ice
BrendanK.
April 3rd, 2009, 01:57 AM
Yep great job guys. Love the new release :)
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