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View Full Version : Strange Happenings With PG 3.2


Pikachu762
December 28th, 2005, 09:48 AM
Hi everyone,

I've been a longtime user of PG, and I'm pretty happy with it. It's a nice program to have.

However, I've noticed some odd things with this new version. I have all the protections enabled (physical memory, global hooks, etc.). So far, so good.

I'm noticing that now a number of programs are attempting to access physical memory multiple times, and PG is blocking those attempts. These programs never before created these alerts from PG. One program, Opera, has caused this particular alert before, but it would only cause one or two alerts. Now, it causes multiple alerts in rapid succession.

So far, I've noticed this multiple physical memory access violation from the following:

Folding@Home (client version 5.03)
Opera (latest version, I think it's 8.52 or so)
Combat Mission: Barbarossa to Berlin (it's an older game, and it never caused a physical memory access alert in the past with various other versions of PG)
iTunes (version 6.01 I think)


I suspect that PG is being overly sensitive regarding physical memory access in some instances, and it goes nuts when some programs call a certain function which isn't necessarily attempting physical memory access.

The alerts happen quite rapidly, and when it comes to Opera and Combat Mission, crashes occur which bring me back to the desktop.

If Gavin or anyone else has some ideas, I'll give 'em a shot and let everyone know what happens. Thanks for your help.

-Joe

Pikachu762
December 28th, 2005, 09:52 AM
Forgot to mention in the OP...

I'm running WinXP Home, with all the critical updates. I haven't installed things like the .Net framework and the latest cosmetic updates/bugfixes for Outlook Express or Windows Media Player, as I have no need for those.

The other security software I'm running concurrently with PG consists of AntiVir Free, Spybot Teatimer, and the free version of Outpost.

JW Clements
January 1st, 2006, 06:07 PM
Same here, I allowed Port Explorer to Access Phy-Mem but, on the Main tab, if Global Protect Physical Memory is checked, I get the message that PE was blocked. If I uncheck the Global option, the blocks stop.

Hey, PE is a DCS product, it should get special treatment....

Jim (W2K-SP4) and PG 3.2

Gavin - DiamondCS
January 3rd, 2006, 04:23 AM
Definitely a bug. Thanks for the comments, it will be found and stomped on ;D